Put your own sound effects here to replace the built-in ones (free CC0 sounds by Kenney.nl). Name the file after the sound key: .ogg or .mp3 or .wav Add _2.ogg, _3.ogg ... (up to _9) for random variants. If a key has any file here, only your files are used for it; delete them to get the built-in sound back. Keep sounds short (under ~2 seconds). Restart the game after adding files. Keys: hit.ogg - normal hit on a monster (Boss pick: 'Axe Slash 1' by smokebomb99, CC0) hit_crit.ogg - critical hit (Boss pick: 'Hit Impact Sword 3' by CogFireStudios, CC0) super_ting.ogg - super-crit extra layer: clear small-bell 'ting' (synth, tools/sfx_synth/super_ting.py) miss.ogg - attack missed (whoosh) hit_player.ogg - you take damage (classic short tight thump, bright) hit_player_layer.ogg - hit-taken layer: crisp tap monster_die.ogg - monster dies monster_die_boss.ogg - boss / MVP dies level_up.ogg - base level up job_level_up.ogg - job level up skill_cast_start.ogg - casting begins (magic circle) skill_fire.ogg - Fire Bolt / Fire Ball / Blazing Burst / Fire Wall skill_cold.ogg - Ice Bolt / Freezing Lance skill_lightning.ogg - Lightning Bolt / Thunderstorm skill_holy.ogg - holy damage, buffs (Blessing, Swiftness...) skill_heal.ogg - Heal skill_charge.ogg - skill wind-up: magic gathering (synth, CC0) skill_whoosh.ogg - skill release: swing / throw whoosh (synth, CC0) skill_boom.ogg - big skill impact: Bash, Blazing Burst, Fire Ball (synth, CC0) skill_coins.ogg - Coin Strike coins (synth, CC0) skill_poof.ogg - Burrow smoke puff (synth, CC0) skill_warp.ogg - Teleport light pillar (synth, CC0) skill_bash.ogg - physical skills (Bash, Coin Strike, Envenom...) arrow_shot.ogg - bow fires an arrow arrow_hit.ogg - arrow lands pickup_item.ogg - picked up an item pickup_zeny.ogg - got zeny (selling, quest reward) equip.ogg - equipped an item refine_success.ogg - refine succeeded refine_fail.ogg - refine failed (item destroyed) card_insert.ogg - card inserted portal_warp.ogg - warp portal / map change ui_click.ogg - button click ui_hover.ogg - mouse over a button (UI v3; bundled: a soft, high ui_click) ui_open.ogg - window opens ui_close.ogg - window closes quest_complete.ogg - quest turned in footstep.ogg - footsteps (quiet) death.ogg - you died In game: N = mute / unmute sound effects (music: M).