[remap] importer="texture" type="CompressedTexture2D" uid="uid://b51f4eh0kf5ks" path="res://.godot/imported/anim_run_NormalGL_daff6173-fd3d-4b2a-bda4-73344e6302b4.png-fa9b427a1551f240b78d88054b00589a.ctex" metadata={ "vram_texture": false } generator_parameters={ "md5": "d650acaed795963971eb2699ff249cd1" } [deps] source_file="res://assets/models/hero_musician/anim_run_NormalGL_daff6173-fd3d-4b2a-bda4-73344e6302b4.png" dest_files=["res://.godot/imported/anim_run_NormalGL_daff6173-fd3d-4b2a-bda4-73344e6302b4.png-fa9b427a1551f240b78d88054b00589a.ctex"] [params] compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 compress/uastc_level=0 compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" process/channel_remap/red=0 process/channel_remap/green=1 process/channel_remap/blue=2 process/channel_remap/alpha=3 process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=1